Updated on 2018-08-09, viewed 45808 times

Download Latest Beta

What is a beta version?

Beta version

Are you eager to know what is waiting for you in the next version? Feel free to try the latest beta version of Tacview! Even if beta versions are not as stable as public releases, they may offer you the new features and improvements you were waiting for.

We want to get as much feedback as possible from you. So we decided to grant all our registered users access to our beta versions so they can try them out, report bugs, and make suggestions earlier than ever. Or to simply let them enjoy the new incoming features one month earlier than the general public!


To run a beta version, you need a product key. Feel free to have a look at the features comparison to know which edition is the best for you if you are interested in buying Tacview.

Please note that even if we are doing our best to produce a high quality product, beta versions usually contains known and unknown bugs, may crash, or have some features disabled because of work in progress. This is why, it is suggested to download and install beta versions alongside the latest official release (not over it). That way, in case of problem, you can simple launch the latest stable version to continue your work...

Download links

  • Release Date: Thu, 9 Aug 2018
  • Operating System: Windows® 32-bit / 64-bit
  • File Size: 238.4 MB

Release notes


  • Added preliminary support of DCS: F/A-18C Hornet and J-11A
  • Added an option to export DCS World terrain from the exporter (manual or predefined)
  • Added support for zipped STRM1 and SRTM3 files
  • Integrated DCS: Persian Gulf Map 2.5.2
  • Updated DCS: NEVADA Test and Training Range Map to 2.5.2
  • Updated DCS: Caucasus map to 2.5.2
  • Updated DCS: Normandy 1944 Map to 2.5.2
  • Integrated IL-2 terrain texture pack declaration from Lefuneste (http://tacview.net/download/addons#il2)
  • Added an option to disable custom textures
  • It is now possible to edit the position of static objects like bullseyes
  • Added support for triangular terrain custom textures projection to be compatible with IL-2 maps
  • Camera view is now reset when starting real-time telemetry recording
  • Double-click does not switch anymore to/from full screen if shift or ctrl are pressed
  • Improved support of objects dropped from aircraft in DCS World
  • Added preliminary support for P3D native weapons
  • Added [/DisplayFrameRate:on] command line option to display the frame rate in the 3D view
  • Improved a bit the performances on lower-end computers
  • Improved time-shift tool ergonomics
  • Added /RealOnly:true command line option to disable export capabilities
  • Added /ResourceFolder:"xxx" command line option to specify additional content directory
  • Improved ergonomics of the add/edit object dialog box
  • Added ATC style label with speed in Mach
  • Labels of disabled objects are not displayed anymore unless selected
  • Current time is now displayed as an ISO-8601 string in the 3D view
  • Object position is now displayed in the 3D view only when pressing SHIFT
  • Improved important objects list readability
  • Media are automatically synchronized if the date is provided in the filename in ISO 8601 (like 20180807T211323Z)
  • Added /SessionProductKey:"xxx" command line option to use a specific product key only for the current session


  • Custom quad terrain projection was not always working properly
  • Fixed random cracks in SRTM1, SRTM3, EECH, and DCS World terrain
  • Improved acmi file merge with improper time stamps
  • Invalid numbers INF and NAN are now gracefully handled by the acmi file importer
  • Panning speed of the maximum zoom in satellite view was too fast
  • Files recorded in the NTTR map were a bit larger than in other maps
  • Objects outline was not properly displayed when terrain was set to 3D water
  • The TacviewGameGUI.lua script for DCS World was not properly uninstalled
  • Mirage 2000 AA missiles names are incorrect in DCS World
  • The telemetry displayed between selected objects is now properly placed regardless of the point of view
  • Fixed rare random crash when loading 3D models
  • It was possible anymore to time-shift an object which does not have exist in time (like a bullseye)
  • The objects lists were not always updated during real-time telemetry recording