<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<Resources>
	<CustomTextureList>

		<!--
			Use this file to display custom texture maps in arbitrary position.
			24-bit png, 32-bit png, or 24-bit jpeg file formats are supported.
			Use Google Earth to easily find the proper elevation map corners coordinates.

			How to add your own custom textures in Tacview?

			 - Put your PNG or JPEG file in [C:\ProgramData\Tacview\Data\Terrain\Textures\]
			 - The name of your texture file is free and can be anything.
			 - Create a new [CustomTexture] xml node. You can copy/paste one of the following example.
			 - Specify the latitude/longitude coordinates of the four corners of your texture, in degrees.
			 - The [Layer] attribute is optional and can be one of the following: [DCS World], [Falcon 4], [EECH], [IL2]
			 - If you want to display your texture all the time, or when real-life terrain is displayed, just omit (remove) the [Layer] attribute.
		-->

		<!-- BMS Korea map -->

		<!-- Because of the following [Layer] attribute, -->
		<!-- the following texture will be displayed only when BMS terrain is displayed. -->

		<CustomTexture Layer="Falcon 4">

			<!-- BMS JPEG Korea map can be downloaded here: -->
			<!-- http://users.skynet.be/bs999158/F4download_navigation.htm -->

			<File>ONC_kneemap_korea_4096_print.jpg</File>

			<BottomLeft>
				<Longitude>123</Longitude>
				<Latitude>33.79</Latitude>
			</BottomLeft>

			<BottomRight>
				<Longitude>132.26</Longitude>
				<Latitude>33.79</Latitude>
			</BottomRight>

			<TopRight>
				<Longitude>132.26</Longitude>
				<Latitude>43</Latitude>
			</TopRight>

			<TopLeft>
				<Longitude>123</Longitude>
				<Latitude>43</Latitude>
			</TopLeft>

		</CustomTexture>

	</CustomTextureList>
</Resources>
