Updated on 2019-09-09, viewed 336289 times

Download Tacview

Before downloading...

Before downloading Tacview, please make sure that your system meets the minimum requirements and is up to date. The installation process is straightforward. For additional support please refer to the FAQ and the documentation related to your favorite flight simulator. If you have questions not covered by the documentation, please contact our technical support.

You are looking for the upcoming release and you are a registered user? Feel free to try the latest beta version! Even if beta versions are usually not as stable as the official public releases, they may offer you the new features and improvements you are waiting for!

Download links

  • Release Date: Mon, 16 Sep 2019
  • Operating System: Windows® 32-bit / 64-bit
  • File Size: 293.0 MB

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Have a look at the official and unofficial add-ons; who knows, you may find the pearl which will take your experience with your favorite flight simulator to the next level!

If this is the first time you are trying Tacview, we encourage you to view our demo files. And don't forget to have a look at the documentation; although it's quite boring, you may find interesting ways to improve your debriefings. If you have any suggestions or you find a bug, do not hesitate to contact us.

Release notes

FEATURES & CHANGES

  • NOTICE: Windows XP is not supported anymore (definitive)
  • DCS: Added support for DCS World dedicated server (proper exporter installation)
  • DCS: Added DCS: Normandy 1944 Map runways
  • DCS: Added DCS: Persian Gulf Map runways
  • DCS: Updated DCS: NEVADA NTTR Map runways
  • BMS: Added support for Falcon BMS 4.34 database format
  • BMS: Integrated Aegean 2.5 for BMS 4.33
  • BMS: Added all BMS Korea airports
  • IL2: All battlefield textures have been integrated in Tacview
  • IL2: Added most IL2 WWI/WWII aircraft to Tacview database
  • Added a brand-new shot log
  • Added an option to automatically pause on shot log events
  • On pause, the current shot log event is now displayed in the 3D view
  • BEGIN/END buttons have been replaced by PREVIOUS/NEXT SHOT LOG EVENT commands
  • Added CTRL+LEFT/RIGHT to jump to previous and next shot log event
  • Added a brand new UI for the 3D view, more usable, and scalable
  • It is now possible to display local time via a custom offset
  • Added an option to remove objects from the 3D view context menu
  • Added an option to add object on the ground from the 3D view context menu
  • It is now possible to specify the altitude of a new object above ground level
  • When an object is manually added to the world, it is now automatically selected
  • Double clicking on dockable windows has been disabled to prevent any mistake
  • Double clicking in the 3D view now selects the object under the mouse cursor instead of switching to fullscreen
  • It is now possible to force an object to be alive from the objects list
  • Objects dead/alive status is now restored on next dead/alive event regardless of the forced state
  • You can now press SHIFT+CTRL to display mouse cursor world and bullseye coordinates
  • The playback control bar has been moved to a dockable window
  • The active object list has been moved to a dockable window
  • Added CTRL+N shortcut to deselect primary and secondary objects
  • The time slider now displays target time during a drag operation
  • Drag & drop a file on Tacview with the CTRL key will merge it with the existing telemetry
  • When opening a new file, only important objects are automatically selected instead of any other object
  • When opening a new file, the camera will now be centered on the battlefield
  • Optimized terrain custom textures loading time
  • Added support for 8-bit PNG custom tiles textures
  • SDK: Added LuaFileSystem 1.7.0
  • SDK: Added support for 32-bit in the C# SDK
  • SDK: Added more options to manipulate the camera via the SDK API
  • SDK: Added C++ API to import telemetry data files via the command line, menus and drag & drop

FIXES

  • The acmi 2.x file loader was not properly handling flight events
  • Telemetry export tool was not exporting native coordinates (U, V, Heading) when available
  • Ground objects were removed from the battefield when destroyed (Tacview 1.7.3 regression)
  • Fixed crashes in C# Math.Vector API
  • Tacview.Telemetry.Get*Transform pitch was inverted and yaw was not normalized
  • Object properties edition now works as expected and supports all measurement units
  • Terrain textures cache size was too big when running 32-bit Tacview on 64-bit systems
  • It was not easy to dynamically add a SA-6 STR on the battlefield (wrong name in the database)
  • Violet objects were improperly displayed in blue in the 3D view object list
  • Mouse and keyboard focus is now set to the 3D view when switching to full screen
  • Dockable windows could be hidden under Windows taskbar
  • Cursor keys to control playback where not working in free camera mode
  • Current license will now be the most powerful product key between user and system keys
  • Invalid samples in GAE files are now more gracefully handled
  • It is now possible to add an object on top of another one from the 3D view
  • The Ka-50 3D model was twice the size it should have been

Previous Improvements

Missed an update? Here is a summary of the previously introduced improvements:

  • 1.8.0: New Event Log, numerous improvements for DCS/BMS/IL2/FSX, more debriefing tools and optimizations
  • 1.7.6: Improved support of Tacpack/vACMI/FSX@War (thanks to Asid [D.O.W]), numerous fixes and improvements
  • 1.7.5: New telemetry export tool, numerous SDK improvements, more options
  • 1.7.4: C# SDK for Tacview Enterprise, tools to trim the telemetry, BMS maps from Combat Sim Check-lists
  • 1.7.3: C++ SDK for Tacview Enterprise, numerous fixes and other minor improvements
  • 1.7.2: Lua SDK to create custom addons, improved 3D performance, numerous fixes
  • 1.7.1: Numerous fixes and minor improvements
  • 1.7.0: Brand new objects database, numerous new 3D models, media playback
  • 1.6.4: Numerous fixes and improvements
  • 1.6.3: Added cockpit instruments, IL-2, support for custom textures/orthophotos, and improved remote controls
  • 1.6.2: Improved remote controls, improved DCS World exporter, numerous fixes
  • 1.6.1: Fixed online debriefing, added fuel telemetry, and preliminary support of IL-2
  • 1.6.0: Real-time telemetry and instructor remote control
  • 1.5.4: Improvements and fixes for the new DCS World exporter
  • 1.5.3: Brand new exporter for DCS World offering a smoother flight experience and more telemetry data
  • 1.5.2: German translation by Marcus Carra and numerous fixes
  • 1.5.1: Support for X-Plane, rewritten FSX2ACMI, improved ACMI 2.1 format, objects creation and edition tools
  • 1.5.0: New telemetry engine & file format, more accurate replays, Spanish translation by Miguel Víctores Franco
  • 1.4.3: Support for custom terrain textures and static objects KML files
  • 1.4.2: Advanced BMS 4.33 support, 4 hours long trails, new telemetry tools, debug log
  • 1.4.1: Improved online debriefing, Falcon 4.33, DCS World 2.0, and performances with Radeon graphic cards
  • 1.4.0: Online debriefing, Garmin G1000, KML files, DCS World 1.5, bookmarks, improved RTL languages support
  • 1.3.4: DCS World Nevada terrain and Hawk T.1A support, improved 3D labels, objects list, and DTC files support
  • 1.3.3: DCS MiG-15bis, Falcon 4.0 DTC files, fullscreen, telemetry walls, improved declutter
  • 1.3.2: Telemetry in 3D labels, de-clutter, improved auto-scale, support for SRTM1 terrain, bookmarks for MiG-21
  • 1.3.1: DCS World Bf 109K-4, large Falcon 4.0 theaters, FSX2ACMI auto-launch, TrackIR, grey destroyed objects
  • 1.3.0: Strategic view, custom Falcon 4.0 theaters, lift vector, Chinese translation by 张炯 'Billeinstein' & 姚尧 '@6'
  • 1.2.8: FSX & Prepar3D support, Falcon 4 BMS Ikaros theater, Improved DCS World and CSV files support
  • 1.2.7: DCS World MiG-21bis, Fw 190 & F-86F support, improved auto-scale, roll-rate
  • 1.2.6: Distant objects auto-scale, file merge, CSV flight recordings, CSV flight log export, Aspect angle
  • 1.2.5: DCS World Steam edition support, improved advanced telemetry, doubled trail size
  • 1.2.4: Improved DCS World support
  • 1.2.3: DCS World 1.2.3 support
  • 1.2.2: Fixed a crash when opening a file in Windows XP (regression)
  • 1.2.1: Added turn-rate and turn-radius, added 'border' static objects, improved performance
  • 1.2.0: DCS World support, advanced telemetry (radar-locks, IAS, gears, flaps...), improved Falcon 4.0 support
  • 1.1.1: DCS: Black Shark 2 support, Falcon 4 Israel theater
  • 1.1.0: Native Falcon 4.0 support, telemetry data export in CSV, lag filtering, support for Steam versions of DCS
  • 1.0.0: DCS: A-10C Warthog support, improved HUD, G, AOA, Mach, charts, GPX files support, worldwide basemap
  • 0.9.5: Flaming Cliffs 2 support, DCS recordings are about 3 times smaller, customisable recording folder
  • 0.9.4: EECH support, improved file format, improved performance, added Corsica and Nellis terrain
  • 0.9.3: Black-Shark support, ballistic weapons, accurate Lock-On terrain, new labels, sun, uses 40% less memory
  • 0.9.2: Preliminary support for Black-Shark, customizable GUI, improved flight recordings compression, properties
  • 0.9.1: Lock-On runways, public file format, Windows Vista support, Falcon 4.0 theaters, Digital Fighters support
  • 0.9.0: Improved 3D landscape, ribbon trails, SAM/AAA domes, free camera, automatic export script installation
  • 0.8.5: Flight log can now be exported in XML format, vertical speed displayed in m/min or ft/min
  • 0.8.4: Cockpit view, french translation, 3D-view objects selection, static objects, airports names
  • 0.8.3: Added support for Cyrillic, Imperial units and compressed binary files
  • 0.8.2: More accurate and comprehensive events log
  • 0.8.1: Export script is now compatible with other add-ons like LotAtc
  • 0.8.0: Fixed a crash while loading some flight recordings