Updated on 2019-04-18, viewed 60014 times

Download Latest Beta

What is a beta version?

Beta version

Are you eager to know what is waiting for you in the next version? Feel free to try the latest beta version of Tacview! Even if beta versions are not as stable as public releases, they may offer you the new features and improvements you were waiting for.

We want to get as much feedback as possible from you. So we decided to grant all our registered users access to our beta versions so they can try them out, report bugs, and make suggestions earlier than ever. Or to simply let them enjoy the new incoming features one month earlier than the general public!

Restrictions

To run a beta version, you need a product key. Feel free to have a look at the features comparison to know which edition is the best for you if you are interested in buying Tacview.

Please note that even if we are doing our best to produce a high quality product, beta versions usually contains known and unknown bugs, may crash, or have some features disabled because of work in progress. This is why, it is suggested to download and install beta versions alongside the latest official release (not over it). That way, in case of problem, you can simple launch the latest stable version to continue your work...

Download links

  • Release Date: Thu, 18 Apr 2019
  • Operating System: Windows® 32-bit / 64-bit
  • File Size: 269.4 MB

Release notes

FEATURES & CHANGES

  • NOTICE: Windows XP is not supported anymore (definitive)
  • Added a brand-new shot log
  • Added an option to automatically pause on shot log events
  • On pause, the current shot log event is now displayed in the 3D view
  • BEGIN/END buttons have been replaced by PREVIOUS/NEXT SHOT LOG EVENT commands
  • Added CTRL+LEFT/RIGHT to jump to previous and next shot log event
  • Manually or automatically selecting a shot log event will select corresponding objects
  • Added an option to remove objects from the 3D view context menu
  • When opening a new file, only important objects are automatically selected instead of any object
  • When opening a new file, the camera will center on the battlefield
  • Added more options to configure the camera mode from SDK API
  • It is now possible to specify the altitude of new object above ground level
  • When an object is manually added to the world, it is now automatically selected
  • Added support for Grinnelli Designs Virtual Air Racing Pylons 2019
  • Added C++ API to import telemetry data files via the command line, menus and drag & drop
  • You can now press SHIFT+CTRL to display mouse cursor world and bullseye coordinates
  • Improved 3D view object list to reduce clutter
  • Added CTRL+N shortcut to deselect primary and secondary objects

FIXES

  • The acmi 2.x file loader was not properly handling events
  • It was not easy to dynamically add a SA-6 STR on the battlefield (wrong name in the database)
  • Violet objects were improperly displayed in blue in the 3D view object list
  • Fixed crashes in C# Math.Vector API
  • Telemetry export tool was not exporting native coordinates (U, V, Heading) when available